Foodservice MarketSize, Share, Growth, and Industry Analysis, By Type (Standard Bisphenol A Epoxy Vinyl Ester,Flame Retardant Epoxy Vinyl Ester,Phenolic Epoxy Vinyl Ester,High Crosslinking Density Epoxy Vinyl Ester,Flexible Epoxy Vinyl Ester,PU Modified Epoxy Vinyl Ester,Others), By Application (FRP Products,Anticorrosive Coatings,Concrete Lining,Binder,Others), Regional Insights and Forecast to 2033

SKU ID : 14718505

No. of pages : 83

Last Updated : 24 November 2025

Base Year : 2024

Foodservice Market Overview

Global Foodservice Marketsize is anticipated to be worth USD 5390974.36 million in 2024, projected to reach USD 7347344.69 million by 2033 at a 3.5% CAGR.

The global foodservice market comprised approximately 3,099.7 billion USD in 2023, with projected growth to around 3,181.0 billion USD in 2024 . North America accounted for over 24.09 percent of the market share in 2023 . Asia‑Pacific represented roughly 45.71 percent of the global market in 2024 . Full‑service restaurants made up about 48.98 percent of outlets worldwide in 2023 . Quick‑service restaurants (QSRs) held nearly 47 percent of the Canadian foodservice market in 2024 .

In 2024, 58.5 percent of total U.S. food spending was away from home, with 1.54 trillion USD spent in foodservice . Over 86,900 commercial foodservice units operate in Canada—about 26.4 per 10,000 people . India hosts more than 1.5 million food outlets, of which only around 3,000 belong to the organized segment .

Key Findings

Top Driver reason: Rapid urbanization—with more than 58.5 percent of food expenditures away from home in the U.S. .

Top Country/Region: Asia‑Pacific dominates with 45.71 percent market share of the global foodservice market in 2024 .

Top Segment: Full‑service restaurants account for 48.98 percent of global outlets in 2023  .

Foodservice Market Trends

Shift to away‑from‑home spending: In 2024, U.S. consumers spent 1.54 trillion USD on food away from home, representing 58.5 percent of total food spend . Digital ordering & delivery acceleration: Online delivery constituted approximately 15 percent of global foodservice in 2024, rising toward 22 percent by 2030 .

QSR expansion: QSR market size reached 971.36 billion USD in 2024 , in Canada QSR share hit 47 percent .Health‑oriented menus: Plant‑based and organic preferences drive 30 percent+ of global dining choices , menu transparency trends proliferate across North America and Europe .

Automation & tech integration: Nearly 20 percent reduction in labor costs via self‑service kiosks and robotic kitchens is reported , digital transformation in 2024 includes AI‑enabled ordering . COVID‑related rebound: U.S. foodservice sales dropped from 1.06 trillion USD in 2019 to 930.7 billion USD in 2020, recovering to 1.54 trillion USD in 2024 .

Casual‑dining growth: The U.K. saw an increase of 1.7 percent in casual‑dining venues, adding approximately 462 licensed premises over 12 months . Global consumer optimism: Technomic forecasts 9.3 percent nominal growth in 2024, translating to around 4.0 percent real growth . Ghost‑kitchen emergence: Ghost kitchens accounted for 12 percent sub‑sector growth from 2025 to 2030 . Rise of convenience foods: Convenience food penetration rose by 30 percent globally by 2024 .

Foodservice Market Dynamics

DRIVER

Urbanization and convenience-focused consumer behavior

Urban population levels exceed 58 percent globally; in North America, 24.09 percent of global foodservice sales occur, with U.S. out‑of‑home spend at 58.5 percent . Busy lifestyles also fuel high QSR demand—971 billion USD in 2024 globally; Canada’s QSR share reached 47 percent . Online ordering made up 15 percent of global foodservice revenue in 2024 .

RESTRAINT

Supply chain and labor cost pressures

Foodservice establishments face increased ingredient costs—global supply chain disruptions led to procurement delays of 30 percent in 2020–2021. In Canada, more than 22 million consumers dine out daily, pressuring staffing to meet demand . U.S. labor shortages led to a 200,000‑job spike in hiring in 2025 to reach 15.9 million total employees .

OPPORTUNITY

Shift to healthy, plant-based, sustainable menus

Plant‑based offerings influence over 30 percent of consumer choices; health‑oriented menu demand supports 40 percent+ of millennials . In Europe, nutritional labeling is now expected in 100 percent of menus by 2024 . Ghost kitchens grew by 12 percent in 2025–2030 .

CHALLENGE

Post‑pandemic operational recovery

Foodservice sales fell from 1.06 trillion USD in 2019 to 930.7 billion USD in 2020—a 12.2 percent drop . The U.K. lost 1,611 casual‑dining outlets between March 2020 and June 2023—a 24 percent slump . Re-staffing required a 200,000‑job increase in U.S. operations by end‑2025 .

Foodservice Market Segmentation

By Type

  • Standard Consoles: Standard consoles form the backbone of the gaming hardware market, offering powerful graphics, high memory capacity, and seamless game processing. These include flagship models like Sony PlayStation 5 and Microsoft Xbox Series X, with over 22 million and 21 million units sold respectively as of 2024. This segment drives demand with consistent upgrades and exclusive titles, drawing users across age groups. Enhanced 4K and 8K resolutions and compatibility with next-gen games have solidified their dominance in the home gaming segment. Their integration with cloud gaming services and VR/AR support has added another layer of attraction for both casual and hardcore gamers.
  • Handheld: Handheld gaming devices continue to enjoy significant popularity, particularly among mobile and travel-friendly gamers. Nintendo Switch remains a global leader in this category with over 139 million units sold by early 2024. Compact size, hybrid functionality, and a strong library of exclusive titles fuel demand. The market is also expanding with devices like the Steam Deck, offering PC-level performance in a handheld format. These devices are especially popular in Asia-Pacific and North America due to high commuter populations and the increasing trend of portable entertainment options among Gen Z and millennials.
  • Controller: Controllers play a vital role in user interaction and immersive gameplay. Innovations in haptic feedback, adaptive triggers, and ergonomic designs have pushed the market forward. In 2023, Sony sold over 10 million DualSense controllers, while Microsoft’s Elite Series 2 remained a top seller. Third-party brands like Scuf Gaming and Razer have captured the premium segment with customizable controls and enhanced durability. Controllers are used not just in consoles but also in mobile and PC gaming, expanding their utility across platforms.
  • Headsets: Gaming headsets have evolved into essential peripherals, driven by multiplayer gaming and esports. Turtle Beach, Razer, and V-MODA are top players, offering surround sound, noise-cancellation, and wireless connectivity. Over 28 million units of gaming headsets were sold globally in 2023. Competitive gamers and streamers prioritize audio precision and communication clarity. Headsets are also increasingly integrated with RGB lighting and virtual assistant features, further enhancing their functionality and aesthetic appeal.
  • Camera: Cameras are primarily used in streaming and AR-based gaming, with demand supported by platforms like Twitch and YouTube Gaming. Sony and Microsoft provide dedicated camera accessories for console-based live streaming. In 2023, over 5 million units of gaming cameras were sold globally, with notable growth from streamers and content creators. The emergence of VTubing and face-tracking features in games has added relevance to this product type.
  • Others: This segment includes accessories such as gaming keyboards, mousepads, chargers, and cooling fans. Logitech and A4TECH are key contributors in this category. Over 15 million units of miscellaneous accessories were sold globally in 2023. The rise of competitive PC gaming and home setups has fueled demand for high-performance and visually appealing peripherals. Growth is particularly evident in emerging markets where PC gaming setups are expanding.

By Application

  • Colleges: Gaming hardware is increasingly integrated into college environments for research, recreation, and esports. Many institutions in North America and Europe have established esports programs and gaming labs. Over 200 colleges in the U.S. now offer esports scholarships and use consoles like PS5 and Xbox for team practices. Handheld devices and VR setups are also used in media and game design courses. The growing gamification of learning tools further supports hardware installation in campus environments.
  • Schools: While limited compared to colleges, schools are gradually incorporating gaming hardware for educational purposes. Interactive games on handheld consoles or VR setups help enhance learning outcomes in subjects like mathematics and science. In 2023, over 4,000 K-12 schools across the U.S. adopted educational gaming modules, with equipment supplied through grant funding or partnerships with tech companies. Hardware is used both for learning and to promote social interaction through controlled recreational access.
  • Restaurants: Restaurants, especially those with family-oriented or themed settings, are deploying gaming consoles and handhelds to engage customers. Chains in North America and Japan have introduced tabletop gaming stations with Nintendo Switch and controllers for customer entertainment. In 2023, over 1,500 restaurants globally integrated gaming setups, particularly in waiting areas. Such deployments help reduce perceived wait times and enhance customer satisfaction, especially in the quick-service restaurant segment.
  • Universities: Universities utilize gaming hardware in esports facilities, game development labs, and student centers. VR headsets, high-end PCs, and standard consoles are commonly used in technical courses and entertainment zones. As of 2024, over 120 universities in Europe and Asia-Pacific have esports arenas with industry-grade equipment. Gaming also supports research in human-computer interaction, behavioral psychology, and software development, further solidifying its academic utility.
  • Others: This category includes entertainment centers, airports, hospitals, and co-working spaces. Gaming setups in pediatric hospitals help in therapy and distraction during treatments. Airports like Changi (Singapore) and Schiphol (Netherlands) have dedicated gaming lounges featuring consoles and handhelds. In 2023, the ‘others’ segment contributed to approximately 8% of gaming hardware installations globally, indicating a rise in non-traditional use cases.

Foodservice Market Regional Outlook

  • North America

North America remains a leading region in the gaming hardware market due to a strong gaming culture, robust esports infrastructure, and high consumer spending. In 2023, over 46 million gaming consoles were in use across the United States. The region is home to key players like Microsoft and major accessory brands. Colleges and universities are driving adoption through esports scholarships and campus gaming labs. The U.S. also leads in gaming content creation, with Twitch streamers and YouTubers boosting demand for cameras, headsets, and controllers.

  • Europe

Europe holds a strong position with widespread gaming penetration across the UK, Germany, France, and Nordic countries. As of 2023, Germany had over 35 million active gamers, contributing significantly to hardware sales. Esports clubs, gaming cafés, and regional tournaments fuel demand. Government-backed initiatives in France and the UK promote digital education through gamified platforms, encouraging investment in schools and colleges. The European market is also marked by high adoption of ergonomic controllers and audio peripherals.

  • Asia-Pacific

Asia-Pacific shows the highest growth in gaming hardware demand, driven by a young population, mobile-first gamers, and rising esports popularity. China, Japan, and South Korea dominate the market, with Japan alone accounting for over 30% of global handheld console sales in 2023. South Korea’s government-backed esports infrastructure and China's growing middle class support expansion. Gaming cafes and handheld device rentals are also unique contributors in countries like India and Indonesia.

  • Middle East & Africa

The Middle East & Africa market is gradually expanding, with rising interest in esports and mobile gaming. In 2023, countries like Saudi Arabia and the UAE launched national esports initiatives, driving demand for headsets, cameras, and gaming consoles. Africa's urban centers such as Lagos and Nairobi are seeing increased interest in low-cost gaming devices and accessories, supported by improving internet access and mobile penetration. Growth is highest in handheld and controller segments due to affordability.

List of Top Foodservice Market Companies

  • Microsoft
  • Nintendo
  • Sony
  • NVIDIA
  • Madcatz
  • V-MODA
  • Razer
  • A4TECH
  • Scuf Gaming
  • Logitech
  • Venom
  • Turtle Beach

Top Two Companies with the Highest Share

Sony: Sony dominates the standard console segment with the PlayStation 5, which surpassed 22 million unit sales globally by the end of 2023. Its extensive game library, backward compatibility, and strong developer ecosystem have reinforced its market dominance. Sony’s DualSense controllers and PS VR2 also contribute significantly to peripheral sales.

Nintendo: Nintendo continues to lead the handheld segment with over 139 million Nintendo Switch units sold worldwide as of early 2024. The hybrid nature of the console, exclusive titles like “Zelda” and “Mario,” and strong presence in Asia-Pacific markets cement its leadership position. Nintendo also contributes heavily to game-based education and portable entertainment.

Investment Analysis and Opportunities

The gaming hardware market presents substantial investment opportunities across various product lines and regions. A key focus is on standard consoles, where both first-party and third-party developers are investing in backward compatibility, performance upgrades, and exclusive IPs. Sony, for example, announced a $2 billion expansion in its PlayStation division in 2023 to enhance production capacity and develop new console-exclusive technologies.

Peripheral accessories such as controllers, headsets, and cameras are witnessing heavy venture capital inflows, particularly from startups innovating in wireless technology, haptics, and VR integration. Razer and Logitech both invested in AI-powered gaming peripherals in 2023 to improve user experience and personalization. Controllers now offer adaptive triggers and pressure-sensitive feedback, drawing attention from competitive gamers and streamers.

Emerging markets such as India, Indonesia, and South Africa also offer untapped potential. With increasing internet access and youth engagement in mobile and handheld gaming, manufacturers are expanding their footprint. Nintendo and A4TECH have recently partnered with local distributors to tap into retail gaming zones in urban Indian centers.

Cloud gaming integration and hardware-as-a-service (HaaS) models are also emerging. Investors are exploring hardware subscription plans, especially in developed regions, providing gamers access to premium consoles and accessories on a monthly basis. This reduces upfront costs and increases market penetration.

Overall, investments are shifting toward innovation, accessibility, and cross-platform functionality. The convergence of gaming hardware with education, professional streaming, and entertainment zones ensures a broad base for both institutional and consumer-focused investors. Brands that emphasize modular design, local partnerships, and sustainable production stand to gain significant market traction.

New Product Development

The gaming hardware market has witnessed a surge in innovative product developments between 2023 and 2024, with a strong focus on immersive experiences, ergonomic designs, and cross-platform compatibility. Companies are leveraging advancements in AI, haptics, and cloud technology to introduce cutting-edge products that meet the evolving needs of gamers, streamers, and institutions.

Sony launched the DualSense Edge controller in early 2023, featuring customizable back buttons, swappable joystick modules, and trigger sensitivity controls. This product targets professional gamers and esports athletes, offering high personalization and competitive advantage. The device gained rapid popularity, with over 2 million units sold within the first six months of release.

Razer debuted its Kaira Pro HyperSense headset in 2023, equipped with haptic feedback, 50mm TriForce Titanium drivers, and support for multiple platforms including Xbox, PlayStation, and PC. The headset allows gamers to feel in-game explosions and engine revs through vibration technology, providing a deeply immersive experience. Razer shipped over 1.5 million units of the headset in its first year, capturing the attention of both competitive and casual gamers.

Logitech unveiled a streaming-optimized camera with AI-assisted facial tracking and dynamic lighting adjustments, catering to the growing population of content creators and live streamers. The device includes a 1080p sensor with automatic framing and HDR support, ideal for professional-grade broadcasts. The launch was a success, especially in North America and Europe, where content creation is a mainstream profession.

Another breakthrough came from Scuf Gaming with its modular controller kits designed for complete customization. Users can swap joysticks, paddles, and triggers to suit various game genres. This modular approach attracted over 500,000 customers in 2023 alone and has prompted other manufacturers to follow suit. Scuf's products are increasingly used in esports tournaments and by influencers who prefer tailor-made hardware.

These product innovations reflect a strategic emphasis on user comfort, personalization, and multi-device compatibility. Manufacturers that continue to push technological boundaries while addressing practical user concerns are expected to shape the next phase of gaming hardware evolution.

Five Recent Developments

  • Sony: released the DualSense Edge Controller in January 2023, selling over 2 million units globally within six months due to its customizable design and advanced haptics.
  • Nintendo: launched a new OLED Switch model with upgraded battery and visual display in late 2023, surpassing 7 million global sales by early 2024.
  • Razer: introduced the Kaira Pro HyperSense Headset in 2023, featuring haptic feedback and platform compatibility, with 1.5 million units sold globally.
  • Logitech: released an AI-powered 1080p streaming camera with face-tracking features in mid-2023, receiving high adoption from streamers and digital educators.
  • Scuf Gaming :debuted modular controller kits in 2023, allowing full hardware customization. The product became a bestseller in the esports community.

Report Coverage of Foodservice Market

The report on the Foodservice Market offers comprehensive coverage of the global gaming hardware ecosystem, exploring its structure through detailed segmentation, regional insights, competitive profiling, investment trends, and innovation tracking. The scope of the report includes key hardware categories such as standard consoles, handheld devices, headsets, controllers, cameras, and other accessories. Each product type is analyzed for its demand trends, user demographics, and technological advancements to identify growth pockets and market priorities.

Regional coverage includes North America, Europe, Asia-Pacific, and the Middle East & Africa, examining trends in gaming infrastructure, consumer preferences, device adoption rates, and institutional deployments. The report factors in local partnerships, cultural influences, and economic factors shaping the trajectory of hardware consumption. For example, North America's dominance in console gaming contrasts with Asia-Pacific's emphasis on handheld and mobile-first platforms.

The report also features extensive profiles of major players, including Sony, Microsoft, Nintendo, Razer, and Logitech. It evaluates product launches, market share, strategic collaborations, and competitive advantages across these brands. This analysis enables stakeholders to benchmark performance and assess innovation strategies. For instance, Sony and Nintendo’s leadership in standard and handheld consoles respectively reflects their technological edge and customer loyalty.

Investment insights detail where funding is flowing—from hardware startups to educational gaming infrastructure—while the innovation section highlights emerging product trends like modular controllers and AI-enhanced peripherals.

Overall, the report presents a holistic view of the Foodservice Market Market, supported by detailed quantitative and qualitative data. It equips manufacturers, investors, educators, and tech firms with critical information to identify trends, evaluate opportunities, and make informed decisions in the competitive landscape of global gaming hardware.


Frequently Asked Questions



The global Foodservice Market is expected to reach USD 7347344.69 Million by 2033.
The Foodservice Market is expected to exhibit a CAGR of 3.5% by 2033.
Sodexo,Aramark Corporation,Compass Group,Guest Services,Centerplate
In 2024, the Foodservice Market value stood at USD 5390974.36 Million .
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