Global Toys Market Research Report 2024

SKU ID : QYR- 27225931

Publishing Date : 17-Apr-2024

No. of pages : 105

PRICE
2900
4350
5800

  • A toy is an item that is used in play, especially one designed for such use. Playing with toys can be an enjoyable means of training young children for life in society. Different materials like wood, clay, paper, and plastic are used to make toys. Many items are designed to serve as toys, but goods produced for other purposes can also be used. For instance, a small child may fold an ordinary piece of paper into an airplane shape and "fly it". Newer forms of toys include interactive digital entertainment. Some toys are produced primarily as collectors' items and are intended for display only.



    Playing with toys is considered to be important when it comes to growing up and learning about the world around us. Younger children use toys to discover their identity, help their bodies grow strong, learn cause and effect, explore relationships, and practice skills they will need as adults. Adults on occasion use toys to form and strengthen social bonds, teach, help in therapy, and to remember and reinforce lessons from their youth.

    The global Toys market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.

    North American market for Toys is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

    Asia-Pacific market for Toys is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

    The global market for Toys in Age 0-3 is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

    The major global companies of Toys include Lego, Mattel, Bandai Namco, Fisher-Price, Barbie, Nerf, Hasbro, Hot Wheels and My Little Pony, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.

    This report aims to provide a comprehensive presentation of the global market for Toys, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Toys.

    Report Scope

    The Toys market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Toys market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.

    For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

    The report will help the Toys companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

    Market Segmentation


    By Company


    Lego

    Mattel

    Bandai Namco

    Fisher-Price

    Barbie

    Nerf

    Hasbro

    Hot Wheels

    My Little Pony

    Mobile Suit Gundam

    Play-Doh

    Monopoly

    Playskool

    Magic: The Gathering

    Monster High

    MEGA Bloks

    Yo-Kai Watch

    Transformers

    Power Rangers

    American Girl

    Littlest Pet Shop

    Masked Rider

    TOMICA

    Tomy Company

    FurReal Friends


    Segment by Type


    Outdoor & Sports Toys

    Dolls

    Infant/Toddler/Preschool Toys

    Games/Puzzles

    Building Sets

    Action Figures & Accessories

    Others


    Segment by Application


    Age 0-3

    Age 3-6

    Age 6-12

    Other

    By Region

    North America

    United States

    Canada

    Europe

    Germany

    France

    UK

    Italy

    Russia

    Nordic Countries

    Rest of Europe

    Asia-Pacific

    China

    Japan

    South Korea

    Southeast Asia

    India

    Australia

    Rest of Asia

    Latin America

    Mexico

    Brazil

    Rest of Latin America

    Middle East & Africa

    Turkey

    Saudi Arabia

    UAE

    Rest of MEA

    Chapter Outline

    Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.

    Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.

    Chapter 3: Detailed analysis of Toys companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.

    Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

    Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

    Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

    Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.

    Chapter 12: The main points and conclusions of the report.


    Frequently Asked Questions



    This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.

    • By product type
    • By End User/Applications
    • By Technology
    • By Region

    The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.
    market Reports market Reports