Global Arcade Games Machine Market Research Report 2021

SKU ID : QYR- 17297564

Publishing Date : 28-Jan-2021

No. of pages : 93

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  • An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers.
    Asia-Pacific region has a appropriate 75% market share of arcade games machine.

    The global Arcade Games Machine market was valued at US$ 292.2 million in 2019 and is expected to reach US$ 192.8 million by the end of 2026, growing at a CAGR of -5.7% during 2021-2026.
    This report focuses on Arcade Games Machine volume and value at the global level, regional level and company level. From a global perspective, this report represents overall Arcade Games Machine market size by analysing historical data and future prospect. Regionally, this report focuses on several key regions: North America, Europe, Asia-Pacific, Latin America and Middle East & Africa.

    Global Arcade Games Machine Market: Segment Analysis
    The research report includes specific segments by region (country), by company, by Type and by Application. This study provides information about the sales and revenue during the historic and forecasted period of 2016 to 2027. Understanding the segments helps in identifying the importance of different factors that aid the market growth.

    Segment by Type
    Fighting Game
    Speed Game
    Puzzle Game
    Others Game
    Fighting game segment accounted for over 57% of arcades game machine in 2018.

    Segment by Application
    Amusement Arcades
    Commercial Place
    Amusement arcades is the most common application of arcade game machine, which takes up near 60% of the clients in 2018.

    By Region
    North America
    U.S.
    Canada
    Europe
    Germany
    France
    U.K.
    Italy
    Russia
    Asia-Pacific
    China
    Japan
    South Korea
    India
    Australia
    Taiwan
    Indonesia
    Thailand
    Malaysia
    Philippines
    Vietnam
    Latin America
    Mexico
    Brazil
    Argentina
    Middle East & Africa
    Turkey
    Saudi Arabia
    U.A.E

    By Company
    HBANDAI NAMCO Holdings Inc.
    Raw Thrills, Inc.
    UNIS Technology Co.Ltd.
    Taito Corporation (Square Enix Holdings Co., Ltd.)
    Dream Arcades
    Bespoke Arcades
    Rec Room Masters LLC

    Frequently Asked Questions



    This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.

    • By product type
    • By End User/Applications
    • By Technology
    • By Region

    The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.
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