Consequently, digital advertising relies heavily on stalking online users. Effective advertising targets the people most likely to buy the product. Therefore, advertisers collect user data to determine where to most effectively deploy their resources. Advertisers gather as much personal data as possible and store this data in a centralized manner.
This being the case, blockchain in media and entertainment using digital advertising fundamentally clashes with the very nature of cryptocurrency based on blockchain technology.
Market Analysis and Insights: Global Blockchain in Media, Advertising, and Entertainment Market
The global Blockchain in Media, Advertising, and Entertainment market size is projected to reach US$ 619.7 million by 2026, from US$ 64 million in 2020, at a CAGR of 46.0% during 2021-2026.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Blockchain in Media, Advertising, and Entertainment market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Blockchain in Media, Advertising, and Entertainment market in terms of revenue.
On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Blockchain in Media, Advertising, and Entertainment market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Blockchain in Media, Advertising, and Entertainment market.
Global Blockchain in Media, Advertising, and Entertainment Scope and Market Size
Blockchain in Media, Advertising, and Entertainment market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Blockchain in Media, Advertising, and Entertainment market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.
Media
Advertising
Entertainment
Small and Medium-Sized Enterprises
Large Enterprises
Based on regional and country-level analysis, the Blockchain in Media, Advertising, and Entertainment market has been segmented as follows:
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Nordic
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia-Pacific
Latin America
Mexico
Brazil
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of Middle East & Africa
In the competitive analysis section of the report, leading as well as prominent players of the global Blockchain in Media, Advertising, and Entertainment market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
IBM
Microsoft
SAP
Accenture
AWS
Oracle
Infosys
Bitfury
Factom
Guardtime
ARK
Auxesis Group
Nyiax
Metax
BTL
Voise
Bloq
Clearcoin
Decent
Synereo
Brainbot Technologies
Bigchaindb
Iprodoos
This being the case, blockchain in media and entertainment using digital advertising fundamentally clashes with the very nature of cryptocurrency based on blockchain technology.
Market Analysis and Insights: Global Blockchain in Media, Advertising, and Entertainment Market
The global Blockchain in Media, Advertising, and Entertainment market size is projected to reach US$ 619.7 million by 2026, from US$ 64 million in 2020, at a CAGR of 46.0% during 2021-2026.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Blockchain in Media, Advertising, and Entertainment market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Blockchain in Media, Advertising, and Entertainment market in terms of revenue.
On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Blockchain in Media, Advertising, and Entertainment market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Blockchain in Media, Advertising, and Entertainment market.
Global Blockchain in Media, Advertising, and Entertainment Scope and Market Size
Blockchain in Media, Advertising, and Entertainment market is segmented by Type, and by Application. Players, stakeholders, and other participants in the global Blockchain in Media, Advertising, and Entertainment market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2015-2026.
Market segment by Type, the product can be split into
Media
Advertising
Entertainment
Market segment by Application, split into
Small and Medium-Sized Enterprises
Large Enterprises
Based on regional and country-level analysis, the Blockchain in Media, Advertising, and Entertainment market has been segmented as follows:
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Nordic
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia-Pacific
Latin America
Mexico
Brazil
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of Middle East & Africa
In the competitive analysis section of the report, leading as well as prominent players of the global Blockchain in Media, Advertising, and Entertainment market are broadly studied on the basis of key factors. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on price and revenue (global level) by player for the period 2015-2020.
The key players covered in this study
IBM
Microsoft
SAP
Accenture
AWS
Oracle
Infosys
Bitfury
Factom
Guardtime
ARK
Auxesis Group
Nyiax
Metax
BTL
Voise
Bloq
Clearcoin
Decent
Synereo
Brainbot Technologies
Bigchaindb
Iprodoos
Frequently Asked Questions
This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.
- By product type
- By End User/Applications
- By Technology
- By Region
The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.