Global Gesture Recognition Market Size, Status and Forecast 2025

SKU ID :QYR-12082991 | Published Date: 26-Jul-2018 | No. of pages: 95
This report studies the global Gesture Recognition market size, industry status and forecast, competition landscape and growth opportunity. This research report categorizes the global Gesture Recognition market by companies, region, type and end-use industry.

Gesture recognition is the ability of a device to identify and respond to different gestures, such as movement of hands, fingers, arms, head, or the entire body, of an individual.
The development of motion control gaming, have a positive outlook on gesture recognition market size during forecasted years. Some of the major gaming console manufacturers, such as Microsoft, Sony, and Nintendo have motion controllers in their product line, for example, Microsoft developed Kinect that works as a motion controller as well as a gesture recognition device. Similarly, Sony's PlayStation Move can be used with its PlayStation Eye camera, and up to four such motion controllers can be connected at once to enable multi-player gaming. The application of motion controllers in gaming helps users control a game using natural hand gestures. Motion controllers can be considered as the first step toward gesture recognition for gaming.
One of the emerging trends spurring the growth prospects for this market is the development of power-free gesture recognitions. The University of Washington is working on a technology named AllSee, which uses wireless signals to derive power that helps detect gestures. The sensors used in the device work via wireless transmissions and can distinguish between gestures based on the change in amplitude of the signals. The same university has also been developing SideSwipe, by using the reflected global system for mobile communication signals of a smartphone to power gesture recognition. Such technologies can also be integrated with other consumer electronic devices, thereby reducing power consumption.
In 2017, the global Gesture Recognition market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2018-2025.

This report focuses on the global top players, covered
ArcSoft
Crunchfish
eyeSight Technologies
Intel
Microsoft
PointGrab
Samsung
SoftKinetic
Sony

Market segment by Regions/Countries, this report covers
United States
Europe
China
Japan
Southeast Asia
India

Market segment by Type, the product can be split into
2D Gesture Recognition
3D Gesture Recognition

Market segment by Application, split into
Automotive
Consumer Electronics
Healthcare
Others

The study objectives of this report are:
To study and forecast the market size of Gesture Recognition in global market.
To analyze the global key players, SWOT analysis, value and global market share for top players.
To define, describe and forecast the market by type, end use and region.
To analyze and compare the market status and forecast between China and major regions, namely, United States, Europe, China, Japan, Southeast Asia, India and Rest of World.
To analyze the global key regions market potential and advantage, opportunity and challenge, restraints and risks.
To identify significant trends and factors driving or inhibiting the market growth.
To analyze the opportunities in the market for stakeholders by identifying the high growth segments.
To strategically analyze each submarket with respect to individual growth trend and their contribution to the market
To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market
To strategically profile the key players and comprehensively analyze their growth strategies.

In this study, the years considered to estimate the market size of Gesture Recognition are as follows:
History Year: 2013-2017
Base Year: 2017
Estimated Year: 2018
Forecast Year 2018 to 2025
For the data information by region, company, type and application, 2017 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

Key Stakeholders
Gesture Recognition Manufacturers
Gesture Recognition Distributors/Traders/Wholesalers
Gesture Recognition Subcomponent Manufacturers
Industry Association
Downstream Vendors

Available Customizations
With the given market data, QYResearch offers customizations according to the company's specific needs. The following customization options are available for the report:
Regional and country-level analysis of the Gesture Recognition market, by end-use.
Detailed analysis and profiles of additional market players.
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