Global Gesture Recognition Market - Segmented by Technology, Industry (Automotive, Healthcare, Consumer Electronics, Gaming), Application (Smartphones, Personal Computers, Smart TVs) and Region - Growth, Trends and Forecasts (2018 - 2023)

SKU ID :INH-12344448 | Published Date: 20-Feb-2018 | No. of pages: 120
1. Introduction 1.1 Key Deliverables of the Study 1.2 Study Assumptions 1.3 Market Definition 1.4 Key Findings of the Study 2. Research Approach and Methodology 3. Executive Summary 4. Market Dynamics 4.1 Market Overview 4.2 Factors Driving the Market 4.3 Factors Restraining the Market 4.4 Market Opportunities 4.5 Industry Attractiveness – Porter's Five Forces Analysis 4.5.1 Bargaining Power of Suppliers 4.5.2 Bargaining Power of Consumers 4.5.3 Threat of New Entrants 4.5.4 Threat of Substitute Products or Services 4.5.5 Competitive Rivalry among Existing Competitors 5. Global Gesture Recognition Market Segmentation 5.1 By Technology 5.1.1 Touch-based Gesture Recognition 5.1.2 Touchless Gesture Recognition 5.2 By Industry 5.2.1 Automotive 5.2.2 Healthcare 5.2.3 Consumer Electronics 5.2.4 Gaming 5.2.5 Aerospace & Defense 5.2.6 Other Industries 5.3 By Geography 5.3.1 North America 5.3.2 Europe 5.3.3 Asia-Pacific 5.3.4 Latin America 5.3.5 Middle East & Africa 5.3.5.1 Competitive Intelligence – Company Profiles 6. GestureTek Inc. 6.1 Intel Corporation 6.2 Apple Inc. 6.3 Microsoft Corporation 6.4 Google Inc. 6.5 Cognitec Systems GmbH 6.6 Omron Corporation 6.7 Infineon Technologies AG 6.8 SoftKinetic SA 6.9 Elliptic Laboratories AS 6.10 Crunchfish AB 6.11 Sony Corporation 6.12 Investment Analysis 7. Outlook of the Global Gesture Recognition Market
GestureTek, Inc., Intel Corporation, Apple Inc., Microsoft Corporation, Google Inc., Cognitec Systems GmbH, Omron Corporation, Infineon Technologies AG, SoftKinetic SA, Elliptic Laboratories AS, Crunchfish AB, Sony Corporation
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