Global Virtual Reality Market (Hardware and Software) and Forecast to 2020
SKU ID :IGATE Research -10963801 | Published Date: 06-Feb-2017 | No. of pages: 124Description
TOC
1. Executive Summary
2. Global Virtual Reality Market and Forecast (2014 - 2020)
2.1 Global Virtual Reality Hardware Market and Forecast
2.2 Global Virtual Reality Software Market and Forecast
3. Global Virtual Reality Market Share and Forecast
3.1 Global Virtual Reality Market Share and Forecast (2014 - 2020)
3.2 Global Virtual Reality Market Share and Forecast - By Platform (2016 - 2020)
3.3 Global Virtual Reality Hardware Market Share and Forecast (2014 - 2020)
3.4 Global Virtual Reality Software Market Share and Forecast - By Application (2016 - 2020)
4. Global Virtual Reality Market - Key Company Share (2016)
5. Global Virtual Reality Sales Volume - Key Company Sales (2016)
6. Global Virtual Reality Hardware Market and Forecast
6.1 Global Virtual Reality Head Mounted Display (HMD) Market and Forecast (2014 - 2020)
6.1.1 Global Head Mounted Display (HMD) Early Majority Market and Forecast
6.1.2 Global Head Mounted Display (HMD) Early Adopters Market and Forecast
6.1.3 Global Head Mounted Display (HMD) Innovators Market and Forecast
6.2 Global Virtual Reality Input System Market and Forecast (2014 - 2020)
6.2.1 Global Input System Early Majority Market and Forecast
6.2.2 Global Input System Early Adopters Market and Forecast
6.2.3 Global Input System Innovators Market and Forecast
7. Global Virtual Reality Software Market and Forecast - By Application (2016 - 2020)
7.1 Virtual Reality Video Games Application Market and Forecast
7.2 Virtual Reality Video Entertainment Application Market and Forecast
7.3 Virtual Reality Live Events Application Market and Forecast
7.4 Virtual Reality Wellness Application Market and Forecast
7.5 Virtual Reality Tourism Application Market and Forecast
7.6 Virtual Reality Social Application Market and Forecast
7.7 Virtual Reality Healthcare Application Market and Forecast
7.8 Virtual Reality Engineering Application Market and Forecast
7.9 Virtual Reality Real Estate Application Market and Forecast
7.10 Virtual Reality Education Application Market and Forecast
7.11 Virtual Reality Retail Application Market and Forecast
7.12 Virtual Reality Others Application Market and Forecast
8. Global Virtual Reality Market and Forecast - By Platform (2016 - 2020)
8.1 Mobile
8.2 Console
8.3 PC
9. Global Virtual Reality Mergers and Acquisitions
10. Recent Involvement in Virtual Reality by Technology Giants
11. Global Virtual Reality Market - Key Company Profile
11.1 Sony
11.1.1 Company Overview
11.1.2 Virtual Reality Initiatives
11.2 Microsoft
11.2.1 Company Overview
11.2.2 Virtual Reality Initiatives
11.3 Facebook
11.3.1 Company Overview
11.3.2 Virtual Reality Initiatives
11.4 HTC
11.4.1 Company Overview
11.4.2 Virtual Reality Initiatives
11.5 Google
11.5.1 Company Overview
11.5.2 Virtual Reality Initiatives
11.6 Samsung Electronics
11.6.1 Company Overview
11.6.2 Virtual Reality Initiatives
11.7 GoPro
11.7.1 Company Overview
11.7.2 Virtual Reality Initiatives
12. Global Virtual Reality Market - Growth Drivers
12.1 Recent Initiatives Taken by Key Players Will Fuel the Market Growth
12.2 VR Applications Hold Promising Solutions for Businesses
12.3 Increasing Investment in Virtual Reality
12.4 Technological Advancement
13. Global Virtual Reality Market - Challenges
13.1 Issues in Developing Better Tracking Systems and Building Virtual Spaces
13.2 Expensive Hardware Restricts Virtual Reality Market Growth
Tables & Figures
List of Figures:
Figure 2-1: Global - Virtual Reality Market (Million US$), 2014 - 2016
Figure 2-2: Global - Forecast for Virtual Reality Market (Million US$), 2017 - 2020
Figure 2-3: Global - Virtual Reality Hardware Market (Million US$), 2014 - 2016
Figure 2-4: Global - Forecast for Virtual Reality Hardware Market (Million US$), 2017 - 2020
Figure 2-5: Global - Virtual Reality Software Market (Million US$), 2014 - 2016
Figure 2-6: Global - Forecast for Virtual Reality Software Market (Million US$), 2017 - 2020
Figure 4-1: Global Virtual Reality Market - Key Company Share (Percent), 2016
Figure 5-1: Global - Estimated Virtual Reality Headsets Sales (Million Unit), 2016
Figure 6-1: Global - Virtual Reality Head Mounted Display (HMD) Market (Million US$), 2014 - 2016
Figure 6-2: Global - Forecast for Virtual Reality Head Mounted Display (HMD) Market (Million US$), 2017 - 2020
Figure 6-3: Global - Virtual Reality Head Mounted Display (HMD) Early Majority Market (Million US$), 2015 - 2016
Figure 6-4: Global - Forecast for Virtual Reality Head Mounted Display (HMD) Early Majority Market (Million US$), 2017 - 2020
Figure 6-5: Global - Virtual Reality Head Mounted Display (HMD) Early Adopters Market (Million US$), 2015 - 2016
Figure 6-6: Global - Forecast for Virtual Reality Head Mounted Display (HMD) Early Adopters Market (Million US$), 2017 - 2020
Figure 6-7: Global - Virtual Reality Head Mounted Display (HMD) Innovators Market (Million US$), 2014 - 2016
Figure 6-8: Global - Forecast for Virtual Reality Head Mounted Display (HMD) Innovators Market (Million US$), 2017 - 2020
Figure 6-9: Global - Virtual Reality Input System Market (Million US$), 2014 - 2016
Figure 6-10: Global - Forecast for Virtual Reality Input System Market (Million US$), 2017 - 2020
Figure 6-11: Global - Virtual Reality Input System Early Majority Market (Million US$), 2015 - 2016
Figure 6-12: Global - Forecast for Virtual Reality Input System Early Majority Market (Million US$), 2017 - 2020
Figure 6-13: Global - Virtual Reality Input System Early Adopters Market (Million US$), 2015 - 2016
Figure 6-14: Global - Forecast for Virtual Reality Input System Early Adopters Market (Million US$), 2017 - 2020
Figure 6-15: Global - Virtual Reality Input System Innovators Market (Million US$), 2015 - 2016
Figure 6-16: Global - Forecast for Virtual Reality Input System Innovators Market (Million US$), 2017 - 2020
Figure 7-1: Global - Virtual Reality Video Games Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-2: Global - Virtual Reality Video Entertainment Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-3: Global - Virtual Reality Live Events Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-4: Global - Virtual Reality Wellness Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-5: Global - Virtual Reality Tourism Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-6: Global - Virtual Reality Social Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-7: Global - Virtual Reality Healthcare Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-8: Global - Virtual Reality Engineering Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-9: Global - Virtual Reality Real Estate Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-10: Global - Virtual Reality Education Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-11: Global - Virtual Reality Retail Application Market and Forecast (Million US$), 2016 - 2020
Figure 7-12: Global - Virtual Reality Others Application Market and Forecast (Million US$), 2016 - 2020
Figure 8-1: Global - Virtual Reality Mobile Platform Market and Forecast (Billion US$), 2016 - 2020
Figure 8-2: Global - Virtual Reality Console Platform Market and Forecast (Billion US$), 2016 - 2020
Figure 8-3: Global - Virtual Reality PC Platform Market and Forecast (Billion US$), 2016 - 2020
Figure 12 1: Global - Number of Deals in VR/AR (Number), 2012 - 2016
Figure 12-2: Global - Amount Invested in VR/AR (Million US$), 2012 - 2016
List of Tables:
Table 3-1: Global - Virtual Reality Market Share (Percent), 2014 - 2016
Table 3-2: Global - Forecast for Virtual Reality Market Share (Percent), 2017 - 2020
Table 3-3: By Platform - Global Virtual Reality Market Share and Forecast (Percent), 2016 - 2020
Table 3-4: Global - Virtual Reality Hardware Market Share (Percent), 2014 - 2016
Table 3-5: Global - Forecast for Virtual Reality Hardware Market Share (Percent), 2017 - 2020
Table 3-6: By Application - Global Virtual Reality Software Market Share and Forecast (Percent), 2016 - 2020
Table 9-1: Global - Virtual Reality Mergers and Acquisitions, 2013 - 2016
Table 10-1: Recent Involvement in Virtual Reality by Technology Giants, 2012 - 2016
Companies
Sony, Microsoft, Facebook, HTC, Google, Samsung Electronics, GoPro
- PRICE
-
$1250$1900