Global VR in Education Sector Market 2017-2021
SKU ID :TNV-10382327 | Published Date: 03-May-2017 | No. of pages: 70Description
TOC
Table of Contents
PART 01: Executive summary
PART 02: Scope of the report
PART 03: Research Methodology
PART 04: Introduction
• Key market highlights
PART 05: Market landscape
• Five forces analysis
PART 06: Market segmentation by product
• Global VR gear in education market
• Global VR content in education market
PART 07: Market segmentation by end-user
• Global VR in education market by end-users
• Global VR in higher education market
• Global VR in K-12 education market
PART 08: Geographical segmentation
• Global VR in education market by geography
• VR in education market in North America
• VR in education market in Europe
• VR in education market in APAC
• VR in education market in ROW
PART 09: Decision framework
PART 10: Drivers and challenges
• Market drivers
• Impact of drivers on key customer segments
• Market challenges
• Impact of challenges on key customer segments
PART 11: Market trends
• Incorporation of SLAM technology
• Increasing use of VR in medical training
• VR facilitates collaborative learning
• Open source virtual reality
PART 12: Vendor landscape
• Competitive landscape
PART 13: Key vendor analysis
PART 14: Other prominent vendors
PART 15: Appendix
• List of abbreviations
List of Exhibits
Exhibit 01: Overview of VR technology
Exhibit 02: Global VR in education market 2016-2021 ($ millions)
Exhibit 03: Five forces analysis - VR gear
Exhibit 04: Five forces analysis - VR content
Exhibit 05: Global VR in education market by product 2016-2021 (% share)
Exhibit 06: Global VR gear in education market 2016-2021 ($ millions)
Exhibit 07: Global VR content in education market 2016-2021 ($ millions)
Exhibit 08: Global VR in education market by end-users 2016-2021 (% share)
Exhibit 09: Global VR in higher education market 2016-2021 ($ millions)
Exhibit 10: Global VR in K-12 education market 2016-2021 ($ millions)
Exhibit 11: Global VR in education market by geography 2016-2021 (% share)
Exhibit 12: VR in education market in North America 2016-2021 ($ millions)
Exhibit 13: VR in education market in Europe 2016-2021 ($ millions)
Exhibit 14: VR in education market in APAC 2016-2021 ($ millions)
Exhibit 15: VR in education market in ROW 2016-2021 ($ millions)
Exhibit 16: Impact of drivers
Exhibit 17: Impact of challenges
Tables & Figures
Companies
- PRICE
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$2500$4000