Global Higher Education M-learning Market 2016-2020
SKU ID :TNV-10288292 | Published Date: 05-Oct-2016 | No. of pages: 58Description
TOC
PART 01: Executive summary
• Highlights
PART 02: Scope of the report
• Market overview
• Top-vendor offerings
PART 03: Market research methodology
• Research methodology
• Economic indicators
PART 04: Introduction
• Key market highlights
PART 05: Market landscape
• Global m-learning market
• Global higher education m-learning market
• Five forces analysis
PART 06: Market drivers
PART 07: Impact of drivers
PART 08: Market challenges
PART 09: Impact of drivers and challenges
PART 10: Market trends
PART 11: Market segmentation by type
• Global higher education m-learning market by type
• Global higher education m-learning market by learning applications
• Global higher education m-learning market by non-learning applications
PART 12: Geographic segmentation
• Global higher education m-learning market by geography
• Higher education m-learning market in North America
• Higher education m-learning market in Europe
• Higher education m-learning market by APAC
• Higher education m-learning market by ROW
PART 13: Vendor landscape
• Competitive scenario
• Competitive benchmarking
PART 14: Key vendor analysis
• Adobe Systems
• Blackboard
• D2L
• LearnCast
PART 15: Other prominent vendors
PART 16: Appendix
• List of abbreviations
PART 17: Explore Technavio
List of Exhibits
Exhibit 01: Countries covered for market analysis
Exhibit 02: Product offerings
Exhibit 03: Global m-learning market 2015-2020 ($ billions)
Exhibit 04: Global higher education m-learning market 2015-2020 ($ billions)
Exhibit 05: Five forces analysis
Exhibit 06: Global smartphone shipments 2011-2015 (billions of units)
Exhibit 07: Percentage share of student enrollment 2014
Exhibit 08: Percentage share of number of virtual schools (2014)
Exhibit 09: Impact of drivers
Exhibit 10: Impact of drivers and challenges
Exhibit 11: Global gamification market 2015-2020 ($ millions)
Exhibit 12: Global higher education m-learning market by type 2015
Exhibit 13: Global higher education m-learning market by type 2020
Exhibit 14: Global higher education m-learning market by type 2015-2020 ($ billions)
Exhibit 15: Global higher education m-learning market by type 2015-2020
Exhibit 16: Global higher education m-learning market by learning applications 2015-2020 ($ billions)
Exhibit 17: Global higher education m-learning market by non-learning applications 2015-2020 ($ billions)
Exhibit 18: Global higher education m-learning market by geography 2015
Exhibit 19: Global higher education m-learning market by geography 2020
Exhibit 20: Global higher education m-learning market 2015-2020 ($ billions)
Exhibit 21: Global higher education m-learning market 2015-2020
Exhibit 22: Higher education m-learning market in North America 2015-2020 ($ billions)
Exhibit 23: Higher education m-learning market in Europe 2015-2020 ($ billions)
Exhibit 24: Higher education m-learning market in APAC 2015-2020 ($ billions)
Exhibit 25: Higher education m-learning market in ROW 2015-2020 ($ billions)
Exhibit 26: Vendor analysis
Exhibit 27: Key vendors: Strategic initiatives overview
Exhibit 28: LeanCast: Features in mobile platforms
Tables & Figures
Companies
Adobe Systems, Blackboard, D2L, LearnCast,Aptara, Adrenna, Articulate, City & Guilds, Docebo, Edmodo, Haiku Learning, Saba Software, Schoology, WizIQ.
- PRICE
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$2500$4000