Global 3D Animation Software Market 2016-2020

SKU ID :TNV-10280218 | Published Date: 15-Sep-2016 | No. of pages: 58
PART 01: Executive summary • Highlights PART 02: Scope of the report • Market overview • End-users • Segmentation by geography • Base year • Vendor segmentation • Summation errors • Product offerings PART 03: Market research methodology • Research methodology • Economic indicators PART 04: Introduction • Key market highlights PART 05: Market landscape • Market overview • Market size and forecast • Five forces analysis PART 06: Market segmentation by industry • Global 3D animation software market • Global 3D animation software market by media and entertainment industry • Global 3D animation software market by AEC industry • Global 3D animation software market by automotive industry PART 07: Geographical segmentation • Global 3D animation software market by geography • 3D animation software market in APAC • 3D animation software market in Americas • 3D animation software market in EMEA PART 08: Key leading countries PART 09: Buying criteria PART 10: Market drivers • Increased use of 3D animation in movies • Increasing demand for e-sports • Increased use of 3D animation in TV commercials PART 11: Impact of drivers PART 12: Market challenges • Piracy of software license and animated films • Availability of open-source 3D animation software • Lack of expertise in 3D animation PART 13: Impact of drivers and challenges PART 14: Market trends • Increasing outsourcing for 3D modeling • Growth in VR animation • Declining 2D animation market • Rise of co-productions with Asian countries • Emergence of 3D printers PART 15: Vendor landscape • Competitive scenario • Key vendors • Other prominent vendors PART 16: Appendix • List of abbreviations PART 17: Explore Technavio List of Exhibits Exhibit 01: Global 3D animation market by geography Exhibit 02: Product offerings Exhibit 03: Global 3D animation software market Exhibit 04: Global 3D animation software: Market size and forecast 2015-2020 ($ billions) Exhibit 05: Five forces analysis Exhibit 06: Global 3D animation software market shares by industry 2015 Exhibit 07: Global 3D animation software market size and forecast by media and entertainment 2015-2020 ($ billions) Exhibit 08: Global 3D animation software market size and forecast by AEC industry 2015-2020 ($ billions) Exhibit 09: Global 3D animation software market size and forecast by automotive industry 2015-2020 ($ billions) Exhibit 10: Global 3D animation software market by geography 2015 Exhibit 11:D animation software market size and forecast by APAC 2015-2020 ($ billions) Exhibit 12:D animation software market size and forecast in Americas 2015-2020 ($ billions) Exhibit 13:D animation software market size and forecast in EMEA 2015-2020 ($ billions) Exhibit 14: Key leading countries Exhibit 15: Buying criteria Exhibit 16: Buying criteria Exhibit 17: Top 5 played e-sports games 2015 Exhibit 18: Impact of drivers Exhibit 19: Impact of drivers and challenges Exhibit 20: Business segmentation by revenue 2015 Exhibit 21: Adobe Systems: geographical segmentation by revenue 2015 Exhibit 22: Autodesk: business segmentation by revenue 2015 Exhibit 23: Geographical segmentation 2015 Exhibit 24: Side Effects Software: Key products
Adobe, Autodesk, Corel, Electric Image Animation System, Maxon, Side Effects Software, Corastar, Corus Entertainment, Magix, NewTek, Smith Micro Software.
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