Global Visual Effects (VFX) Market 2021-2025

SKU ID : TNV-19631495

No. of pages : 120

Publishing Date : 16-Nov-2021

Detailed TOC of Global Visual Effects (VFX) Market 2021-2025

• Executive Summary
o Market Overview
• Market Landscape
o Market ecosystem
o Value chain analysis
• Market Sizing
o Market definition
o Market segment analysis
o Market size 2020
o Market outlook: Forecast for 2020 - 2025
• Five Forces Analysis
o Bargaining power of buyers
o Bargaining power of suppliers
o Threat of new entrants
o Threat of substitutes
o Threat of rivalry
o Market condition
• Market Segmentation by Application
o Market segments
o Comparison by Application
o Movies - Market size and forecast 2020-2025
o Television - Market size and forecast 2020-2025
o Gaming - Market size and forecast 2020-2025
o Advertisements - Market size and forecast 2020-2025
o Market opportunity by Application
• Customer landscape
o Overview
• Geographic Landscape
o Geographic segmentation
o Geographic comparison
o North America - Market size and forecast 2020-2025
o APAC - Market size and forecast 2020-2025
o Europe - Market size and forecast 2020-2025
o MEA - Market size and forecast 2020-2025
o South America - Market size and forecast 2020-2025
o Key leading countries
o Market opportunity By Geographical Landscape
o Market drivers
o Market challenges
o Market trends
• Vendor Landscape
o Overview
o Vendor landscape
o Landscape disruption
• Vendor Analysis
o Vendors covered
o Market positioning of vendors
o Deluxe Entertainment Services Group Inc.
o Digital Domain Holdings Ltd.
o Digital Idea Corp.
o Eastman Kodak Co.
o Framestore Ltd.
o Hydraulx VFX Ltd.
o Rodeo FX Inc.
o Sony Corp.
o Technicolor SA
o The Walt Disney Co.
• Appendix
o Scope of the report
o Currency conversion rates for US$
o Research methodology
o List of abbreviations

Exhibits
• 1: Key Finding 1
• 2: Key Finding 2
• 3: Key Finding 3
• 4: Key Finding 5
• 5: Key Finding 6
• 6: Key Finding 7
• 7: Key Finding 8
• 8: Parent market
• 9: Market characteristics
• 10: Offerings of vendors included in the market definition
• 11: Market segments
• 12: Global - Market size and forecast 2020 - 2025 ($ million)
• 13: Global market: Year-over-year growth 2020 - 2025 (%)
• 14: Five forces analysis 2020 & 2025
• 15: Bargaining power of buyers
• 16: Bargaining power of suppliers
• 17: Threat of new entrants
• 18: Threat of substitutes
• 19: Threat of rivalry
• 20: Market condition - Five forces 2020
• 21: Application - Market share 2020-2025 (%)
• 22: Comparison by Application
• 23: Movies - Market size and forecast 2020-2025 ($ million)
• 24: Movies - Year-over-year growth 2020-2025 (%)
• 25: Television - Market size and forecast 2020-2025 ($ million)
• 26: Television - Year-over-year growth 2020-2025 (%)
• 27: Gaming - Market size and forecast 2020-2025 ($ million)
• 28: Gaming - Year-over-year growth 2020-2025 (%)
• 29: Advertisements - Market size and forecast 2020-2025 ($ million)
• 30: Advertisements - Year-over-year growth 2020-2025 (%)
• 31: Market opportunity by Application
• 32: Customer landscape
• 33: Market share By Geographical Landscape 2020-2025 (%)
• 34: Geographic comparison
• 35: North America - Market size and forecast 2020-2025 ($ million)
• 36: North America - Year-over-year growth 2020-2025 (%)
• 37: APAC - Market size and forecast 2020-2025 ($ million)
• 38: APAC - Year-over-year growth 2020-2025 (%)
• 39: Europe - Market size and forecast 2020-2025 ($ million)
• 40: Europe - Year-over-year growth 2020-2025 (%)
• 41: MEA - Market size and forecast 2020-2025 ($ million)
• 42: MEA - Year-over-year growth 2020-2025 (%)
• 43: South America - Market size and forecast 2020-2025 ($ million)
• 44: South America - Year-over-year growth 2020-2025 (%)
• 45: Key leading countries
• 46: Market opportunity By Geographical Landscape ($ million)
• 47: Impact of drivers and challenges
• 48: Vendor landscape
• 49: Landscape disruption
• 50: Industry risks
• 51: Vendors covered
• 52: Market positioning of vendors
• 53: Deluxe Entertainment Services Group Inc. - Overview
• 54: Deluxe Entertainment Services Group Inc. - Product and service
• 55: Deluxe Entertainment Services Group Inc. - Key offerings
• 56: Deluxe Entertainment Services Group Inc. - Key customers
• 57: Deluxe Entertainment Services Group Inc. - Segment focus
• 58: Digital Domain Holdings Ltd. - Overview
• 59: Digital Domain Holdings Ltd. - Business segments
• 60: Digital Domain Holdings Ltd. - Key offerings
• 61: Digital Domain Holdings Ltd. - Key customers
• 62: Digital Domain Holdings Ltd. - Segment focus
• 63: Digital Idea Corp. - Overview
• 64: Digital Idea Corp. - Product and service
• 65: Digital Idea Corp. - Key offerings
• 66: Digital Idea Corp. - Key customers
• 67: Digital Idea Corp. - Segment focus
• 68: Eastman Kodak Co. - Overview
• 69: Eastman Kodak Co. - Business segments
• 70: Eastman Kodak Co. - Key offerings
• 71: Eastman Kodak Co. - Key customers
• 72: Eastman Kodak Co. - Segment focus
• 73: Framestore Ltd. - Overview
• 74: Framestore Ltd. - Product and service
• 75: Framestore Ltd. - Key offerings
• 76: Framestore Ltd. - Key customers
• 77: Framestore Ltd. - Segment focus
• 78: Hydraulx VFX Ltd. - Overview
• 79: Hydraulx VFX Ltd. - Product and service
• 80: Hydraulx VFX Ltd. - Key offerings
• 81: Hydraulx VFX Ltd. - Key customers
• 82: Hydraulx VFX Ltd. - Segment focus
• 83: Rodeo FX Inc. - Overview
• 84: Rodeo FX Inc. - Product and service
• 85: Rodeo FX Inc. - Key offerings
• 86: Rodeo FX Inc. - Key customers
• 87: Rodeo FX Inc. - Segment focus
• 88: Sony Corp. - Overview
• 89: Sony Corp. - Business segments
• 90: Sony Corp. - Key offerings
• 91: Sony Corp. - Key customers
• 92: Sony Corp. - Segment focus
• 93: Technicolor SA - Overview
• 94: Technicolor SA - Business segments
• 95: Technicolor SA - Key offerings
• 96: Technicolor SA - Key customers
• 97: Technicolor SA - Segment focus
• 98: The Walt Disney Co. - Overview
• 99: The Walt Disney Co. - Business segments
• 100: The Walt Disney Co. - Key offerings
• 101: The Walt Disney Co. - Key customers
• 102: The Walt Disney Co. - Segment focus
• 103: Currency conversion rates for US$
• 104: Research Methodology
• 105: Validation techniques employed for market sizing
• 106: Information sources
• 107: List of abbreviations

Keyplayers in Global Visual Effects (VFX) Market 2021-2025

Deluxe Entertainment Services Group Inc., Digital Domain Holdings Ltd., Digital Idea Corp., Eastman Kodak Co., Framestore Ltd., Hydraulx VFX Ltd., Rodeo FX Inc., Sony Corp., Technicolor SA, The Walt Disney Co.
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