2017-2022 Global and Japan Gamepad Market Analysis Report

SKU ID : QYJAP- 10457992

Publishing Date : 17-Jul-2017

No. of pages : 126

PRICE
3085
6170


  • The global Gamepad market is valued at XX million USD in 2016 and is expected to reach XX million USD by the end of 2022, growing at a CAGR of XX% between 2016 and 2022.

    Japan plays an important role in global market, with market size of xx million USD in 2016 and will be xx million USD in 2022, with a CAGR of xx%.

    This report studies the Gamepad development status and future trend in Japan, focuses on top players in Japan, also splits Gamepad by type and by applications, to fully and deeply research and reveal the market general situation and future forecast.

    The major players include
    SONY(Japan)
    Nintendo(Japan)
    HORI(Japan)
    SHARP(Japan)
    Fujitsu(Japan)
    NEC(Japan)
    ELECOM(Japan)
    BUFFALO(Japan)
    SANWA SUPPLY(Japan)
    TEAC(Japan)
    CAPCOM(Japan)
    PUNK DRUNKERS(Japan)
    Microsoft(US)
    Logitech(Swiss)
    Thrustmaster(US)
    IPEGA(China)
    Snakebyte(Germany)
    8Bitdo(China)
    Dreamgear(US)
    Evil Controllers(US)
    Mad Catz(US)
    Lenovo(China)
    Nacon(France)
    Razer(US)
    Gembird(Germany)
    Beboncool(US)
    Saxonia(Germany)

    Figure Global and Japan Market Size (Million USD) Comparison 2012-2022

    Source: Annual Reports, Secondary Information, Press Releases, Expert Interviews and JP Research, July 2017

    Geographically, this report splits the Japan market into six regions,
    Tokyo
    Yokohama
    Osaka
    Nagoya
    Others

    On the basis of product, the Gamepad market is primarily split into
    by Use Target
    Cellphone
    PC
    PS4
    Others

    by Connection Method
    Wired
    Wireless

    by Price
    Under $25
    $25 to $50
    $50 to $100
    $100 to $200
    $200 & Above