Global Gesture Recognition for Desktop and Portable PCs Market 2018 by Manufacturers, Countries, Type and Application, Forecast to 2023

SKU ID : GIR- 12757783

Publishing Date : 06-Dec-2018

No. of pages : 118

PRICE
3480
6960

  • Gesture recognition is the ability of a device to identify and respond to different gestures, such as movement of hands, fingers, arms, head, or the entire body, of an individual.

    Scope of the Report:
    This report studies the Gesture Recognition for Desktop and Portable PCs market status and outlook of Global and major regions, from angles of players, countries, product types and end industries; this report analyzes the top players in global market, and splits the Gesture Recognition for Desktop and Portable PCs market by product type and applications/end industries.
    This technology is used in the electronic devices such as smartphones, gaming consoles, laptops, tablets, smart televisions, and smart wearable devices. It is estimated that gaming and smartphones gesture recognition market will grow rapidly from 2013 to 2020 when compared to others. For example, in 2013 the worldwide sales of smartphones are estimated to be 970 million units, and are estimated to reach 2.8 billion units by 2020. Hence the gesture recognition technology in the smartphones grows rapidly. Gesture recognition technology is based on the sensors such as image sensors, light sensors, infrared sensors, MEMS and others. The market for Image sensors and infrared sensors are growing rapidly as these sensors are included in all the gesture recognition products. The detailed market analysis, factors responsible for driving the market, challenges, and constraints, the new technologies are also explained in this report.
    The global Gesture Recognition for Desktop and Portable PCs market is valued at xx million USD in 2017 and is expected to reach xx million USD by the end of 2023, growing at a CAGR of xx% between 2017 and 2023.
    The Asia-Pacific will occupy for more market share in following years, especially in China, also fast growing India and Southeast Asia regions.
    North America, especially The United States, will still play an important role which cannot be ignored. Any changes from United States might affect the development trend of Gesture Recognition for Desktop and Portable PCs.
    Europe also play important roles in global market, with market size of xx million USD in 2017 and will be xx million USD in 2023, with a CAGR of xx%.

    Market Segment by Companies, this report covers
    eyeSight Technologies
    Intel
    PointGrab
    SoftKinetic

    Market Segment by Regions, regional analysis covers
    North America (United States, Canada and Mexico)
    Europe (Germany, France, UK, Russia and Italy)
    Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
    South America (Brazil, Argentina, Colombia)
    Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

    Market Segment by Type, covers
    2D Gesture Recognition
    3D Gesture Recognition

    Market Segment by Applications, can be divided into
    Desktop
    Portable PCs

    Frequently Asked Questions



    This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.

    • By product type
    • By End User/Applications
    • By Technology
    • By Region

    The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.
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