Global Education Gamification Market 2016-2020

SKU ID : TNV- 10292728

Publishing Date : 25-Nov-2016

No. of pages : 58

PRICE
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  • About Education Gamification

    Gamification is the process of implementing game mechanics into non-gaming contexts to drive user engagement and to enhance problem-solving. Points, badges, leaderboards, challenges, and rewards are some examples of game mechanics. Gamification does not create real games but uses game techniques to engage students in comprehensive learning mechanisms.

    Technavio’s analysts forecast the global education gamification market to grow at a CAGR of 66.22% during the period 2016-2020.

    Covered in this report
    The report covers the present scenario and the growth prospects of the global education gamification market for 2016-2020. To calculate the market size, the report considers the revenue generated from the sales of gamification solutions within the education market.

    The market is divided into the following segments based on geography:
    • Americas
    • APAC
    • EMEA

    Technavio's report, Global Education Gamification Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

    Key vendors
    • Badgeville
    • Bunchball
    • Classcraft Studios
    • GoGo Labs

    Other prominent vendors
    • 6waves
    • Fundamentor
    • Gametize
    • GradeCraft
    • Kuato Studios
    • Kungfu-Math
    • Recurrence

    Market driver
    • Stronger focus on experiential and inquiry-based learning.
    • For a full, detailed list, view our report

    Market challenge
    • Stronger focus on experiential and inquiry-based learning.
    • For a full, detailed list, view our report

    Market trend
    • Increased awareness among teachers due to professional development.
    • For a full, detailed list, view our report

    Key questions answered in this report
    • What will the market size be in 2020 and what will the growth rate be?
    • What are the key market trends?
    • What is driving this market?
    • What are the challenges to market growth?
    • Who are the key vendors in this market space?
    • What are the market opportunities and threats faced by the key vendors?
    • What are the strengths and weaknesses of the key vendors?

    You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.





    Frequently Asked Questions



    This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.

    • By product type
    • By End User/Applications
    • By Technology
    • By Region

    The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.
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